The practice card
This is our own card, made for practice. At the table you use the card you own; the skills carry over. A pair is two alike, a pung three, a kong four, a quint five. Soap is the white dragon. Jokers can fill any pung, kong or quint, never a pair.
Ladder in One Suit
Four numbers in a row, all one suit: pung, kong, pung, kong.
Step Across Suits
One to five in a row, changing suit each step: pair, pung, kong, pung, pair.
Flowers then Ladder
A pair of Flowers, then three kongs of one, two, three in one suit.
Same Number, Three Suits
The same number in all three suits, pung, kong, pung, with a kong of Flowers.
Evens Across
Even numbers only: pair, pung, pung, kong, pair, across all three suits.
Odds in Two Suits
Odd numbers climbing one to nine: pair, pung, kong in one suit, then pung, pair in another.
All Four Winds
Every wind: kongs of North and East, pungs of South and West.
Three Dragons and Flowers
A kong of Red Dragons, pungs of Green Dragons and Soaps, and a kong of Flowers.
Five Fives
Fives in every suit: a quint (so at least one Joker), a kong, a pair, plus a pung of Flowers. Jokers may fill any pung, kong or quint, never the pair.
Seven Pairs, Mostly Odd
Seven pairs: the odd numbers in one suit and two even pairs in another. No Jokers in pairs.